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New Post: Questions about GPUBladesoft and replacement of Peops to Edgbla and other developers.

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1:For example there seems to be bugs with textures at higher internal resolutions and plugin is very slow in general for example with overclocked Haswell it seems to be barely playable with like 4x/5x internal resolution. But most importantly could you please add more advanced features like even higher internal resolution, support for any type of AA and multi-pass shaders ? More advanced filtering would be very useful currently best it has is Hq3x could you implement 5xBRZ ? Also option to load Retroarch shaders would also be very good.
2:Currently it would be great if you released any update.But what will happen if in the future new operating systems or even new architectures of processors will break compatibility with Bladesoft and you will die without releasing source code ? It will be lost forever. Even if compatibility will not be broken but you will die without releasing source code no one will be able to upgrade it and PSX emulation will be stagnant forever. Author of OpenGL2 disappeared years ago so you are only hope for any advancement of PSX emulation quality of graphics.

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