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Commented Unassigned: Multi block saving issue [12314]

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With game saving more than one block at once, they are all written into memory, but only one is used ("End link") and the other ones are not touched. Example with "Blaze & Blade - Eternal Quest (PAL EN)":

No Title Status ID
1 Blaze & Blade Celythia Sor. Lv. 1 End link BESLES-00845
2 Free
3 en Wand Free

When I create a new character the block 2, 3 and 4 are used instead of 4, 5 and 6. Corrupting the first save.

No Title Status ID
1 Blaze & Blade Celythia Sor. Lv. 1 End link BESLES-00845
2 Blaze & Blade Sylvanta Rog. Lv. 1 End link BESLES-00845
3 Free
4 er Free

In the case of "Blaze & Blade - Eternal Quest (PAL EN)", you can still load and play both characters, but you cannot use the object utility (segfault).

I tried with another game "Wipeout 3 - Special Edition (PAL EN)" (which save into 2 blocks). And load an old save that I've done with PCSXR too (don't know the version). See below the save created long ago, and the one created today:

Old:

No Title Status ID
1 W3SE G Used BESLES-02845
2 End link

Today:

No Title Status ID
1 W3SE G End link BESLES-02845
2 Free

Detail of my system:

- Archlinux (2015-12-27)
- PCSXR installed from official repository (1.9.93)
Comments: ** Comment from web user: kathrx **

I'll try to compile latest version and patched version when I have time. Thank you!


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