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Closed Feature: Check for SDL2 on Linux/UNIX [11218]

SDL 2.0 has been released (or is very near release), and the dfinput plug-in has SDL 1.3 code: SDL2 was originally version 1.3. However, since SDL2 is named SDL2 and not SDL, the config script will...

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Closed Issue: Pcsxr is not making folder in Application support for mac [11201]

I have a new macbook pro that was purchased in december of 2012. After trying to open pcsxr it states that bios isn't present (expected). I go into my home drive, than to library, than to application...

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Closed Feature: mouse pointer is visible over the fullscreen window [11149]

The mouse pointer is visible over the window even in fullscreen under linux. This can be a bit distracting normally and looks messy you can try and "hide" it manually my moving the pointer to the edge...

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Closed Unassigned: FF7 Snowboard Minigame Crash [11174]

Playing FF7, I am suffering from the dreaded snowboard crash (previously only froze during the Kalm flashback, which I worked around by removing all by the US BIOS, not a solution this time round). I...

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Patch Declined: #14815

edgbla has declined patch #14815.Comment:Some sort of nonsense.

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Closed Issue: [patch] PeopsXGL plugin contains a number of expressions...

The PeopsXGL plugin contains a number of expressions which invoke undefined behavior in C, the attached patch should fix that.Comments: Some sort of nonsense.

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Closed Unassigned: Lots of Misc. Video Issues using XVideo [11158]

The compilation guide mentions that the XVideo plugin is not supported yet on some intel chipsets. Which is likely the reason for my problems, but I thought I would detail them in case it helps resolve...

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Patch Declined: #13471

MaddTheSane has declined patch #13471.Comment:As much as I would like to use this, it does conflict with macbin files.

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Closed Unassigned: Controler configuration trouble with Tab button [11147]

I am trying to map controller functions but when I double click Tab comes up immediately as a the button for. the function.Please help.Comments: Unable to reproduce on linux, windows or macos.

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Closed Unassigned: pcsx-r wont run resident evil :3 correctly [11133]

every time i run it it plays through the first cinematic and then on the main menu none of the buttons do anything start x any of the directions i have set nothing......any ideas on what to...

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Source code checked in, #87023

Re-working how DFInput on OS X stores preferences, making it match the rest of the OS X plug-ins. Do some localization support work on DFInput on OS X. Bump the version in the info.plist file for...

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Commented Unassigned: Vanark pause freeze [11098]

Vanark (USA) freezes when entering the pause menu.I've also got a black screen during the first mission cutscene...Comments: ** Comment from web user: edgbla ** freezes when entering the pause menu...

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Source code checked in, #87024

Preference changes in OS X plug-ins.

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Closed Unassigned: Memory Card issues in Ape Escape [11103]

There is currently an issue in the latest SVN versions from EMUCR where when you go to save or load a game in Ape Escape, the save/load dialog doesn't come up correctly, you just get a black screen.It...

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Closed Unassigned: Can't access emulator menu/shortcuts don't work [11096]

I have to switch the disc in MGS, but when I play I can't access the emulator menu to click on the option, nor the shortcuts seem to work. This happens with the last version I downloaded from here. How...

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Closed Issue: Cannot build on Linux; missing -pthread flag in gui Makefile.am...

The `Makefile.am` file in `gui` needs a `-pthread` flag (or something) to compile on my version of Linux with GCC 4.5/4.6.Makefile.am:...

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Source code checked in, #87025

Better prefs managing on the main app. Moving a few things around on the Mac side of the plug-ins.

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Source code checked in, #87026

Minor change to the OS X versioning script.

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Source code checked in, #87027

PadSSSPSX, 'background' option for gamepads;

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Closed Issue: Continue running when focus is lost - Windows [10452]

First, I would like to say thank you for devoting your time to this project and I am very grateful for that. I was reading another ( solved ) issue on here about "Continue running when focus is lost"...

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