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Commented Unassigned: Xenogears battle with domina crash [11563]

as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...

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Commented Unassigned: Xenogears battle with domina crash [11563]

as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...

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New Post: Valkyrie Profile, stuck at disc change

I had this problem with Lunar 2 today. It was solved after I found this thread. I did not know that I have to press F9 and F10. It would be nice if the "switch iso" option automatically did the...

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Commented Unassigned: Xenogears battle with domina crash [11563]

as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...

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Created Unassigned: DFInput and DFSound not loading, "undefined symbol" stuff...

First, Linux Mint LMDE x64, which should be equivalent to Debian/testing.i downloaded rev 88838 and those two plugins didnt seem to load. So i tried with the ones that come in the debian package and...

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Commented Unassigned: Xenogears battle with domina crash [11563]

as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...

View Article

Source code checked in, #89133

Patch 15812 (Cyrez);

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Patch Applied: #15812

edgbla has applied patch #15812.Comment:Applied, thanks.

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Source code checked in, #89135

Merge branch 'missing_include_dir' of https://github.com/vilhelmgray/pcsxr

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Source code checked in, #89136

Optimized SaveStateGz: Core i5 2520M: from ~45ms to less than 5ms call avg. Now rewind feature should be usable even more lower end machines.

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New Post: Compressed archive reading discussion

Notice: some rar achives are compressed with propetary method which cannot be decompressed via librachive.

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Created Unassigned: Final Fantasy VII dialog borders white [11578]

On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...

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Commented Unassigned: Final Fantasy VII dialog borders white [11578]

On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...

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Created Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]

On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.

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Commented Unassigned: Final Fantasy VII dialog borders white [11578]

On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...

View Article


Commented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]

On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: edgbla ** show plugin...

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Commented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]

On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: fearpi ** Main page of...

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Commented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]

On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: fearpi ** Hacks page...

View Article

Commented Unassigned: Final Fantasy VII dialog borders white [11578]

On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...

View Article

Commented Unassigned: Final Fantasy VII dialog borders white [11578]

On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...

View Article
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