Commented Unassigned: Xenogears battle with domina crash [11563]
as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...
View ArticleCommented Unassigned: Xenogears battle with domina crash [11563]
as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...
View ArticleNew Post: Valkyrie Profile, stuck at disc change
I had this problem with Lunar 2 today. It was solved after I found this thread. I did not know that I have to press F9 and F10. It would be nice if the "switch iso" option automatically did the...
View ArticleCommented Unassigned: Xenogears battle with domina crash [11563]
as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...
View ArticleCreated Unassigned: DFInput and DFSound not loading, "undefined symbol" stuff...
First, Linux Mint LMDE x64, which should be equivalent to Debian/testing.i downloaded rev 88838 and those two plugins didnt seem to load. So i tried with the ones that come in the debian package and...
View ArticleCommented Unassigned: Xenogears battle with domina crash [11563]
as soon as the dialogue is completed with Dominia - when u are about to start the boss battle- it crashes the EMU, was using eternal spu 1.14 - iso ripped from my copy, petes opengl 2.9...heres the...
View ArticleSource code checked in, #89135
Merge branch 'missing_include_dir' of https://github.com/vilhelmgray/pcsxr
View ArticleSource code checked in, #89136
Optimized SaveStateGz: Core i5 2520M: from ~45ms to less than 5ms call avg. Now rewind feature should be usable even more lower end machines.
View ArticleNew Post: Compressed archive reading discussion
Notice: some rar achives are compressed with propetary method which cannot be decompressed via librachive.
View ArticleCreated Unassigned: Final Fantasy VII dialog borders white [11578]
On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...
View ArticleCommented Unassigned: Final Fantasy VII dialog borders white [11578]
On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...
View ArticleCreated Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]
On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.
View ArticleCommented Unassigned: Final Fantasy VII dialog borders white [11578]
On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...
View ArticleCommented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]
On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: edgbla ** show plugin...
View ArticleCommented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]
On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: fearpi ** Main page of...
View ArticleCommented Unassigned: Final Fantasy VII battle cursor (mac, ogl) [11579]
On Mac OS X, openGL: The FF7 battle cursor (the "hand") shows up as a shadow. No framebuffer setting or game-specific hack seems to affect it.Comments: ** Comment from web user: fearpi ** Hacks page...
View ArticleCommented Unassigned: Final Fantasy VII dialog borders white [11578]
On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...
View ArticleCommented Unassigned: Final Fantasy VII dialog borders white [11578]
On Mac OS X, using the OpenGL plugin:All dialog boxes in FF7 have their borders (except for the corners) showing as solid white, rather than the silver gradient that it should.Works fine with software...
View Article