Hello Everyone,
There is a bug with this game in linux. When i load the game up to hangs at searching for previous
Test Drive 4 savegames. I can see this on the output on the terminal.
* couldn't find texture sq110
* couldn't find texture sq111
* couldn't find texture sq112
* couldn't find texture sq11
* couldn't find texture sq114
* couldn't find texture sq115
* couldn't find texture sq116
* couldn't find texture sq117
* couldn't find texture sq118
* couldn't find texture sq119
This just keeps repeating. This only effects the SCPH1001. With the HLE-Bios the game loads up fine.
This does cause a segfault if pcsxr is left on long enough. Here is a BT of the crash.
Program received signal SIGSEGV, Segmentation fault.
execute () at ix86_64/iR3000A-64.c:525
525 if (*p == 0) {
(gdb) bt
1#0 execute () at ix86_64/iR3000A-64.c:525
2#1 0x000000000043e66f in recExecute () at ix86_64/iR3000A-64.c:546
3#2 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
4#3 0x00007ffff22c9ec5 in g_signal_emit_valist ()
5 from /usr/lib64/../lib64/libgobject-2.0.so.0
6#4 0x00007ffff22cb0ad in g_signal_emit_by_name ()
7 from /usr/lib64/../lib64/libgobject-2.0.so.0
8#5 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
9#6 0x00007ffff22c9ec5 in g_signal_emit_valist ()
10 from /usr/lib64/../lib64/libgobject-2.0.so.0
11#7 0x00007ffff22caba2 in g_signal_emit ()
12 from /usr/lib64/../lib64/libgobject-2.0.so.0
13#8 0x00007ffff77cf968 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
14#9 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
15#10 0x00007ffff22c9ec5 in g_signal_emit_valist ()
16 from /usr/lib64/../lib64/libgobject-2.0.so.0
17#11 0x00007ffff22caba2 in g_signal_emit ()
18 from /usr/lib64/../lib64/libgobject-2.0.so.0
19#12 0x00007ffff77ce513 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
20#13 0x00007ffff78985ce in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
21#14 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
22#15 0x00007ffff22c9ec5 in g_signal_emit_valist ()
23 from /usr/lib64/../lib64/libgobject-2.0.so.0
24#16 0x00007ffff22caba2 in g_signal_emit ()
25 from /usr/lib64/../lib64/libgobject-2.0.so.0
26#17 0x00007ffff79b87a4 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
27#18 0x00007ffff789691c in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
28#19 0x00007ffff78981b5 in gtk_main_do_event ()
29 from /usr/lib64/../lib64/libgtk-3.so.0
30#20 0x00007ffff74d02f2 in ?? () from /usr/lib64/../lib64/libgdk-3.so.0
31#21 0x00007ffff1db7316 in g_main_context_dispatch ()
32 from /usr/lib64/../lib64/libglib-2.0.so.0
33#22 0x00007ffff1db7668 in ?? () from /usr/lib64/../lib64/libglib-2.0.so.0
34#23 0x00007ffff1db7a6a in g_main_loop_run ()
35 from /usr/lib64/../lib64/libglib-2.0.so.0
36#24 0x00007ffff78976bd in gtk_main () from /usr/lib64/../lib64/libgtk-3.so.0
37#25 0x00000000004073e1 in main (argc=1, argv=0x7fffffffe258) at LnxMain.c:419
Comments: ** Comment from web user: ckain **
There is a bug with this game in linux. When i load the game up to hangs at searching for previous
Test Drive 4 savegames. I can see this on the output on the terminal.
* couldn't find texture sq110
* couldn't find texture sq111
* couldn't find texture sq112
* couldn't find texture sq11
* couldn't find texture sq114
* couldn't find texture sq115
* couldn't find texture sq116
* couldn't find texture sq117
* couldn't find texture sq118
* couldn't find texture sq119
This just keeps repeating. This only effects the SCPH1001. With the HLE-Bios the game loads up fine.
This does cause a segfault if pcsxr is left on long enough. Here is a BT of the crash.
Program received signal SIGSEGV, Segmentation fault.
execute () at ix86_64/iR3000A-64.c:525
525 if (*p == 0) {
(gdb) bt
1#0 execute () at ix86_64/iR3000A-64.c:525
2#1 0x000000000043e66f in recExecute () at ix86_64/iR3000A-64.c:546
3#2 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
4#3 0x00007ffff22c9ec5 in g_signal_emit_valist ()
5 from /usr/lib64/../lib64/libgobject-2.0.so.0
6#4 0x00007ffff22cb0ad in g_signal_emit_by_name ()
7 from /usr/lib64/../lib64/libgobject-2.0.so.0
8#5 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
9#6 0x00007ffff22c9ec5 in g_signal_emit_valist ()
10 from /usr/lib64/../lib64/libgobject-2.0.so.0
11#7 0x00007ffff22caba2 in g_signal_emit ()
12 from /usr/lib64/../lib64/libgobject-2.0.so.0
13#8 0x00007ffff77cf968 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
14#9 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
15#10 0x00007ffff22c9ec5 in g_signal_emit_valist ()
16 from /usr/lib64/../lib64/libgobject-2.0.so.0
17#11 0x00007ffff22caba2 in g_signal_emit ()
18 from /usr/lib64/../lib64/libgobject-2.0.so.0
19#12 0x00007ffff77ce513 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
20#13 0x00007ffff78985ce in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
21#14 0x00007ffff22b1f87 in ?? () from /usr/lib64/../lib64/libgobject-2.0.so.0
22#15 0x00007ffff22c9ec5 in g_signal_emit_valist ()
23 from /usr/lib64/../lib64/libgobject-2.0.so.0
24#16 0x00007ffff22caba2 in g_signal_emit ()
25 from /usr/lib64/../lib64/libgobject-2.0.so.0
26#17 0x00007ffff79b87a4 in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
27#18 0x00007ffff789691c in ?? () from /usr/lib64/../lib64/libgtk-3.so.0
28#19 0x00007ffff78981b5 in gtk_main_do_event ()
29 from /usr/lib64/../lib64/libgtk-3.so.0
30#20 0x00007ffff74d02f2 in ?? () from /usr/lib64/../lib64/libgdk-3.so.0
31#21 0x00007ffff1db7316 in g_main_context_dispatch ()
32 from /usr/lib64/../lib64/libglib-2.0.so.0
33#22 0x00007ffff1db7668 in ?? () from /usr/lib64/../lib64/libglib-2.0.so.0
34#23 0x00007ffff1db7a6a in g_main_loop_run ()
35 from /usr/lib64/../lib64/libglib-2.0.so.0
36#24 0x00007ffff78976bd in gtk_main () from /usr/lib64/../lib64/libgtk-3.so.0
37#25 0x00000000004073e1 in main (argc=1, argv=0x7fffffffe258) at LnxMain.c:419
Comments: ** Comment from web user: ckain **
Probably BIOS revision won't matter? Need to look at this.