I have noticed many emulators have been totally re-writing their Mac ports lately.
So are you saying that the Mac OS X version may be switched over to Swift? It would be interesting to find out if performance or maintainability would be better.
When you say controller card, do you mean input (like game controllers) or do you mean like I/O, motherboard-type controller card?
In regards to patches, can I just fork the repo, make changes, then generate a patch and send it? How fast are patches applied? And if the code base I am on is stale when I create the patch, will it be rejected or will it be modified to work with the current code base. And plugins, which are OK to make changes to and can we add additional plugins?
So are you saying that the Mac OS X version may be switched over to Swift? It would be interesting to find out if performance or maintainability would be better.
When you say controller card, do you mean input (like game controllers) or do you mean like I/O, motherboard-type controller card?
In regards to patches, can I just fork the repo, make changes, then generate a patch and send it? How fast are patches applied? And if the code base I am on is stale when I create the patch, will it be rejected or will it be modified to work with the current code base. And plugins, which are OK to make changes to and can we add additional plugins?