Commented Unassigned: PCSX-R crashes when using ISO [11996]
Every time I try to use an ISO to play a game, the app stops working. What do I need to do to fix this?Comments: ** Comment from web user: vgturtle127 ** More information is required.1. PCSXR...
View ArticleNew Post: Changing the project for the better (or best :D )
I have noticed many emulators have been totally re-writing their Mac ports lately. So are you saying that the Mac OS X version may be switched over to Swift? It would be interesting to find out if...
View ArticleCommented Unassigned: Valkyrie Profile: "Stalling" during battle. [11817]
So, first off, I am extremely grateful to the devs for getting this game working!When I last tried Valkyrie Profile on PCSX a few years ago, the battles were completely unplayable . . .This has now...
View ArticleNew Post: Changing the project for the better (or best :D )
Will the whole project be ported to Swift? Not likely. Will the Mac GUI components be ported? Some, yes. Yes, I meant the controller plug-in. I don't know how "card" got in there… Making additional...
View ArticleCommented Unassigned: Valkyrie Profile: "Stalling" during battle. [11817]
So, first off, I am extremely grateful to the devs for getting this game working!When I last tried Valkyrie Profile on PCSX a few years ago, the battles were completely unplayable . . .This has now...
View ArticleNew Post: Changing the project for the better (or best :D )
Huh, interesting. I may have to take a look at Swift. You could just replace the input plugin with Pokopom. Pokopom works great, and it is open-source. SO it's just SPU, GPU, input, and network? Or are...
View ArticleCommented Unassigned: Valkyrie Profile: "Stalling" during battle. [11817]
So, first off, I am extremely grateful to the devs for getting this game working!When I last tried Valkyrie Profile on PCSX a few years ago, the battles were completely unplayable . . .This has now...
View ArticleNew Post: Changing the project for the better (or best :D )
Oh, and CDROM/ISO/game loading.
View ArticleCommented Unassigned: PCSX-R crashes when using ISO [11996]
Every time I try to use an ISO to play a game, the app stops working. What do I need to do to fix this?Comments: ** Comment from web user: 01toad ** PCSXR Version 1.9.93 32-bit64-bit OS64-bit CPUIntel...
View ArticleCommented Unassigned: PCSX-R crashes when using ISO [11996]
Every time I try to use an ISO to play a game, the app stops working. What do I need to do to fix this?Comments: ** Comment from web user: vgturtle127 ** What is the region and file type of your game?
View ArticleCreated Unassigned: Horrible sound problems with Castlevania Chronicles [11997]
I tried my first game after downloading the latest beta version, and it had all kinds of audio problems.It is the NTSC version of Castlevania Chronicles.PCSXR version 1.9.93 beta and the latest...
View ArticleCommented Unassigned: PCSX-R crashes when using ISO [11996]
Every time I try to use an ISO to play a game, the app stops working. What do I need to do to fix this?Comments: ** Comment from web user: 01toad ** I'm trying to use .bin files
View ArticleNew Post: Why don't you move to GitHub
So while you are too busy with OSX parts other people can pull request other parts
View ArticleNew Post: Changing the project for the better (or best :D )
The plug-ins are Graphics (GPU), sound (SPU), controller (PCSX-R lets the user select a different one for player 1 and player 2: the Mac port currently does not.), CD-ROM, Network (multi-player via...
View ArticleNew Post: Why don't you move to GitHub
The Mac part of the emulator still needs more work than the other ports, I would say. That is why most of the work is being done on the OS X port. I'm not sure who owns that repo, but I'm sure they...
View ArticleCommented Unassigned: PCSX-R crashes when using ISO [11996]
Every time I try to use an ISO to play a game, the app stops working. What do I need to do to fix this?Comments: ** Comment from web user: vgturtle127 ** Have you checked to make sure your dump is...
View ArticleNew Post: Changing the project for the better (or best :D )
PCSX-Reloaded contains 3rd-party gplv3 code which was the reason why gplv3 is used.
View ArticleNew Post: Changing the project for the better (or best :D )
MaddTheSane - OK. Network and SIO should probably be back burner then. LOL. Weimingzhi - What parts/libraries are GPLv3?
View ArticleCommented Unassigned: Implement xBRZ texture filter [11881]
The software and OpenGL plugins feature some optional, compiled-in, scaling filters, like 2xSAI (featured in both).xBR(Z) is a significant improvement in most cases over any of the included algorithms....
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