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New Post: DVD5 support (for merged discs)

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Removes the need to change discs (preference i know, But i never liked doing it, even with real hardware)
the ISOs tend to be a bit smaller than the other discs (due to the removal of duplicate files and or merging of them)
and it makes it so when using a fullscreen frontend you don't need multiple launchers.

I had hoped with the source it wouldn't be too bad to merge into the existing code, However i am definitely not a programmer. So if it is a pain, Sorry for my ignorance.

New Post: Threw this together quickly

New Post: Df controller bug.

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Hello Everyone,

I look at this a bit more and found out that if i disable Multi-Threaded option seems to fix the problem.

New Post: Parasite Eve 2 Load/Save with HLE-Bios :)

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Hello Everyone,

I got Parasite Eve 2 to save and load the memory card with the hle-bios.

I added the the DeliverEvent after the nfile = 1
strcpy(ffile, Ra0);
pfile = ffile+5;
nfile = 1;
   DeliverEvent(0x11, 0x2); /* 0xf0000011, 0x0004 */
This also so seems to fix capcom vs snk and other games not loading when the memory
card is empty. Just to recap you need to add this to get parasite eve 1 to save and load on both the
buread and buwrite fuctions.


if (FDesc[1 + mcd].mode & 0x8000) { \
 DeliverEvent(0x11, 0x2); \
 DeliverEvent(0x81, 0x2); \
} \

And changing the - 1 to 0 in line 1884 in psxbios.c fixes Legacy Of Kain Blood Omen Loading.

dir->name[sizeof(dir->name) - 0] = '\0'; \

Can some update this to pcsxr?

New Post: Parasite Eve 2 Load/Save with HLE-Bios :)

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struct DIRENTRY {
char name[20];
s32 attr;
s32 size;
u32 next;
s32 head;
char system[4];
};

the 'name' can be indexed with 0-19.
sizeof(dir->name) = 20.
'attr' 'will be damaged with name[20].

New Post: How were Abe games fixed?

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I found it! It was done by Wei Mingzhi in r42418. I used that new method and it works great now.

New Post: Metal Gear

New Post: Metal Gear

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unfortunately a lot of work is needed to fix this properly (as simply removing that psxRegs.cycles stuff would break other games such as Wipeout 1) :(

New Post: Metal Gear

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Hello weimingzhi,

That sucks. :( What other games do you know of that this breaks because, i believe that this is affect more games than its helping.

New Post: Regression on peopsgl/xvideo: fixed interlace pcsxr-87829

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Hello ckain,

No sure if this is related but when i try exit the options menu the screen stays black. This also happens on bladesoftgpu.
The only ones right now that don't have the problem are Pete's softgpu 1.18b and Pete's XGL2.

Commented Unassigned: Saving on Parasite Eve [11687]

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I try to save on PE in the dressing room where you find the theater key. The first block lights up, it stalls, then I get "Save failed".
Comments: ** Comment from web user: Solis **

Hello Everyone,

I have a fix for it but i don't if there going to add it to pcsxr. Here it is in case you want to
try it. You have to add this to the psxbios.c for buread and buwrite functions.


if (FDesc[1 + mcd].mode & 0x8000) { \ (need to put this infront of DeliverEvent)
DeliverEvent(0x11, 0x2); /* 0xf0000011, 0x0004 */ \
DeliverEvent(0x81, 0x2); /* 0xf4000001, 0x0004 */ \
} \ (need to put this at the end of DeliverEvent)

I tested alot of games and does not seem to brake anything.

Closed Feature: Ape Escape will not load memory card screen. [11717]

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Hello Everyone,

Ape Escape will not load the memory card screen unless your using interperter option with
scph1001.

Closed Unassigned: Pixelation during play in Suikoden I [11694]

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At some instances (I really don't know what triggers it), the screen of Suikoden will suddenly pixelate and the texts start becoming blocks of blue or whatever color, which will make it impossible to follow the story anymore. Please help. Thanks.

Source code checked in, #90520

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OS X: working on the QuickLook generator.

Commented Unassigned: Metal Gear Solid issues with patches [11722]

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Hello Everyone,

This Castlevania Chronicles fix is causing problems with metal gear.

https://pcsxr.codeplex.com/SourceControl/changeset/82818

but you have to revert this patch also or you won't hear the sound in metal gear.

https://pcsxr.codeplex.com/SourceControl/changeset/82133

Also this 2 patches below are adding lag to Metal Gear.

https://pcsxr.codeplex.com/SourceControl/changeset/56820 (this one is the most noticable one)

https://pcsxr.codeplex.com/SourceControl/changeset/84871 (this one removes lag at revolver acelot fight

but you need to revert patch 56820 so you can notice the difference. )


There is another issue with sound hanging after voices are play but i'm
still looking into it.
Comments: ** Comment from web user: Solis **

I made a save just before the fight with Revolver Ocelot so you check it out yourselves.


Closed Issue: Resident Evil (E) [SLES-00200] freezes the emulator when loaded in ECM format [11591]

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Running Resident Evil (E) [SLES-00200].bin.ecm freezes the emulator after the opening sequence when the characters start talking. Running the decompressed image file works without any issue.

Closed Unassigned: about spyro2 SCES-02104 [11708]

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SCES-02104 the work's until se second level and at the third level third level pcsxr crash (segmentation fault). Perharps a copy protection ? or other i try with 2 games spyro2 PS1 one normal and one platinium.

all work good the world glow , and summers forest and when i go to anything gate after this 2 world the game load and pcsxr crash.

The game doesn't load when i use cpu interpreter mode and debug mode!.

I have only this debug:
No proper fullscreen mode found!
RGB not found. Using YUV.
Using explicit mode id = 59565955.
Using explicit mode id = 59565955.
Using explicit mode id = 59565955.
Segmentation fault
Comments: Not a bug.

Closed Feature: [Windows] Prism Land Story (EU) no mouse input [11419]

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The game [reportedly has mouse support](http://ks23364.kimsufi.com/psxdata/databasepsx/games/P/P/SLES-03284.html), bu using the mouse plugin no input is received...
Comments: (J) version only.

Closed Issue: Rollcage (U) crashes [11587]

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Seems that the game does not get past loading screen.

Main menu -> select any game type (practice f.e.) -> start -> BOOM

Seems that it does not matter what CPU or GPU plugin is used.
Comments: Unable to reproduce.

Source code checked in, #90558

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